VGBA v3.4 
 
Fixed line coincidence bit not being cleared with each new scanline. This made Treasure Planet dialogs work.  
Fixed inline WRdARM() function to read from serial EEPROM.  
Fixed a memory corruption bug in the SoftReset() and RegisterRAMReset() routines. Lufia no longer crashes after a quick-save.  
Moved FlashROM and EEPROM memory allocation to ResetGBA() where it belongs.  
Now preserving debugger breakpoint settings when loading state.  
Now locking keyboard processing when inside built-in configuration menu or debugger.  
Added GBA-specific debugger view (press [N] in debugger).  
Added new, much better, scanline simulation and video softening effects to VGBA-Windows.  
VGBA-Windows full-screen mode now runs in 640x480 resolution.  
Now switching sound off when entering built-in menu in VGBA-Windows. This mainly affects melodic sound mode (i.e. MIDI).  
VGBA-MSDOS now runs in 640x480x15bpp VESA screen mode when -zoom or -tv options used, otherwise it runs in 320x200x15bpp screen mode.  
Added new "Fill & Soften" zoom mode to VGBA-Symbian. It is rather slow though.  
Added screen orientation and backlight controls to VGBA-Symbian.  
Fixed possible source of instabilities in the S60 open file dialog in VGBA-Symbian.  
Fixed exit via Symbian-specific menu.  
Fixed premature termination of the emulation thread when exiting VGBA-Symbian, soundtrack recording and config saving work again.  
VGBA-Symbian signed with a new certificate, as the old one has expired.  
 
http://fms.komkon.org/VGBA/ |